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Programming Game AI by Example

  Books > Computers & Internet > Games & Strategy Guides
Programming Game AI by Example
Title: Programming Game AI by Example
Manufacturer: Wordware Publishing, Inc.
Price: $26.77
 

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Programming Game AI by Example Details and Specifications

DeweyDecimalNumber: 794.81526
EAN: 9781556220784
Publisher: Wordware Publishing, Inc.(2004-11-25)
Author: Mat Buckland
Studio: Wordware Publishing, Inc.
NumberOfItems: 1
Label: Wordware Publishing, Inc.
Manufacturer: Wordware Publishing, Inc.
Package Length: 900
Package Height: 120
Package Weight: 150
Amount: 4995
FormattedPrice: $49.95
ISBN: 1556220782
Binding: Paperback: 500pages
Title: Programming Game AI by Example
ProductGroup: Book
CurrencyCode: USD
Package Width: 600
 

Programming Game AI by Example Reviews (29 Reviews)

 
Summary: Review: Rating:
Really great book
Good book for anyone whom wants to learn AI, no mathematical or phisical background is needed.

5 Rating
5 Rating

Really good book but...
This book is really good for learning AI as reviewed in other guys' comment. However, this book does not deal with neural networks. When I first ordered this book, I expected some more neural nets recipes than his other book 'cause this book was published later than that one. But this book does not handle that although both of two books includes "AI" in their title. Therefore, I recommend to order his another book to read neural networks part.

4 Rating
4 Rating

Good overview but poor code and at times badly explained.
First off this book is informative about common AI game techniques. However it lets itself down hugely with the code sections and at times the rather clunky way of explaining some algorithms. The code should of been pseudo code and most of the math functions that are used with the code are never ever explained despite a laughable introduction at the start which covers about 10% of what you actually need to know.

I've rewritten most of the applications in java and found them to be far more straight forward than explained and laid out in the book. Which is a pity because his style is light and the information necessary.

2 Rating
2 Rating

Excellent starter/primer to the AI world
This book never claims to be a definitive guide to AI, but it does promise to give you the techniques used in game AI today.

It delivers on its promise with the best bottom-up approach to learning I have not seen in a long time. If you are new to game AI, as I was, you need to get this book, and his other game AI installment, "AI Techniques for Game Programming." They are completely complimentary and barely overlap.

This is the first book to get, however. You can get to being productive in AI right away. [...]

5 Rating
5 Rating

Great book!
This is a truely great book on AI programming. It does what the title says, as it teaches many concepts and then provides actual code, which is great.

This book explains AI so well!

I Saw another user comment "this book is so simple, my 10 year old son is writing state machines!" or something like that, i'm under 13 and i was able to read the state machine chapter, and then actually write my own =)

I'd reccomend this book 100% to anyone beginning in AI programming.

5 Rating
5 Rating

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